Game Programming Patterns
Robert Nystrom
11 people recommended it in 9 threads, 2017–2025.
What people on Hacker News said
Still, Nystrom presents some new patterns with very concrete examples. Even though they are presented within the domain of game development, with a little creativity their utility can be imagined elsewhere.
The book Game Programming Patterns by Robert Nystrom is a great book that expands upon some of those in Design Patterns, and even teaches about additional ones that are very core to game development.
To me it's a more exciting read than the GoF book
Game Programming Patterns was so helpful when I wrote a game engine!
Where it comes up
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