Y Hacker News Books
Physically Based Rendering
Buy on Amazon4.1 out of 5, 45 ratings on Amazon

#380 of 2,654 all-time

Physically Based Rendering

Matt Pharr, Greg Humphreys

17 people recommended it in 9 threads, 2013–2022.

What people on Hacker News said

jacobparker
It uses a literate-programming style which is neat. It's about path-tracing which is similar to ray-tracing but can give an unbiased approximation to the rendering equation (which is a reasonably accurate model of "everyday" optics.)

on HN, 2017

miketuritzin
"Physically Based Rendering" by Pharr and Humphreys is a good intro to this way of doing things.

on HN, 2017

yannickt
"Physically Based Rendering" walks you through the theory behind, and the implementation of, a photo-realistic rendering system (not real-time). An extremely thorough guide to ray tracing.

on HN, 2017

detaro
Physically Based Rendering – From Theory to Implementation doesn't necessarily have the reader build a project, but it explains its reference implementation very well, and you could go ahead and write your own in parallel based on it.

on HN, 2017

samlittlewood
Whilst not realtime rendering - Physically Based Rendering (Pharr, Jakob & Humphreys) http://www.pbrt.org/ is great for understanding what people are trying to achieve, without being distracted by very detailed optimisation etc.

on HN, 2017

gabereiser
Because it covers most, if not all, the maths required to do PBR right. If you are interested in graphics, this book MUST be on your shelf.

on HN, 2022

naavis
Physically Based Rendering was a great primer into linear algebra, statistics, sampling theory and whatnot.

on HN, 2022

gfodor
Physically Based Rendering by Pharr and Humphreys. Excellent book on modern ray tracing that is a literate program. It's an amazing piece of work (even won an oscar!)

on HN, 2014

clmul
Physically Based Rendering is basically a complete guide to building a modern physically based rendering engine (it even won an Academy Award)

on HN, 2020

Where it comes up